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Assassins - Ultimate CD Games Collection 4
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Assassins 4 (1999)(Weird Science).iso
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adventures_3
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temporal_misplacement
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instructions.txt
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1977-12-31
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7KB
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149 lines
TEMPORAL MISPLACEMENT
-----------------------
(C) Jason Strudwick 1994
email jstrudwi@golum.riv.csu.edu.au
The Story So Far......
The Global Science Corporation (GSC) was established in 2011 to centralise
the scientific development and resources of all member nations. By the year
2020 the GSC was responsible for, amongst many other things, curing several
terminal diseases, developing "environmentally-friendly" vehicles, and vastly
improving global communications. They had also embarked on an ambitious project
involving time travel.....
In 2035, a unique meteorite fell to earth in northern Alaska. Scientists at
the GSC were able to extract a previously unknown element from it and
discovered that this new crystalline element generated immense energy when
oscillated at a certain frequency, but was far too unstable in its original
form to be of any use.
After months of testing and development, the scientists found a combination
of other substances which, when added to the new element, formed a crystal that
was both stable and exhibited the same energy-generating characteristics of the
original element.
This development came just in time, as the world energy crisis had just
worsened with the last known supply of natural petroleum resources being
exhausted. With the banning of all nuclear and hydro power generation due to
environmental restrictions, there only remained limited electrical supply from
solar and wind power plants.
The crystal could indefinitely supply enough energy for all planetary needs
from a single location. All that was needed was a suitable power complex and a
global linkage of power networks. It seemed that the energy crisis was over....
DATE: September 18, 2037 AD
LOCATION: Global Science Corporation Complex,
New South Wales, AUSTRALIA.
An accident in one of the GSC Time-Labs has been of great consequence in an
adjoining laboratory. An energy field from a temporal acceleration unit
extended into the next room and generated an uncontrolled time distortion.
Unfortunately the unique energy crystal was caught up in this temporal rift and
with a flash of light, it vanished into the past.
You have been given the task of travelling back in time to retrieve the
crystal. However, you are informed that due to the unstable time rift, it is
probable that the crystal has been damaged in some way and it will be up to
your ingenuity to repair it. A positive Time-Lock on your location will only be
established once you activate the crystal, accomplished by inducing some sort
of electrical current within its crystalline structure.
Using several temporal probes, the scientists are able to triangulate the
approximate time-frame and resting place of the crystal. One of the temporal
acceleration units is brought on-line and you step into its energy field. You
feel a slight tingling sensation and immediately find yourself somewhere very
unfamiliar....
DATE: November 7, 1994 AD
LOCATION: Unidentified Car Park
-------------------------------------------------
Intructions-
Input
Method: Two Word Input - VERB NOUN (eg USE BOOK)
One Word Input - Some actions require only one command
Example: LOOK, INVENTORY etc.
Special Commands - SAVE : Save current game to disk
- LOAD : Load a saved game
- QUIT : Exit game
- PICS : Turn pictures on/off
- SFX : Turn sound effects on/off
- RESTART : Reset game to beginning
Command List - Short-Cuts in Brackets (NK = Numeric Keypad)
LOOK (L) (F1) TALK
INVENTORY (I) (F2) LOAD (F6)
EXAMINE (EX) SAVE (F7)
PICS (F3) EAT
SFX (F4) READ
QUIT (Q) (F5) LIGHT
GO BURN
GET USE
DROP PUSH
THROW GIVE
OPEN RESTART (F8)
NORTH (N) (NK 8) SOUTH (S) (NK 2)
EAST (E) (NK 6) WEST (W) (NK 4)
UP (U) (NK +) DOWN (D) (NK -)
NORTHEAST (NE) (NK 9) NORTHWEST (NW) (NK 7)
SOUTHEAST (SE) (NK 3) SOUTHWEST (SW) (NK 1)
Notes : * You can only carry a certain weight. You might have to drop
an object in order to pick another up.
* If there are several objects at a location, you can use GET ALL
to add them to your inventory (as long as they don't exceed your
weight limit). Similarly, DROP ALL empties your inventory.
* Read location descriptions carefully - note any objects pointed
out to you and EXAMINE them (eg ....and there is a door to the east.)
* Every object you come across is not necessarily of any use.
* Talk to people - a few will give you hints.
* Make a map! There are over 100 locations, some of which are very
similar and you could easily get lost.
* Using the Numeric Keypad to get around (sorry A600 owners!) is a
lot easier than typing the direction commands.
* You can recall the last entered command using the UP-ARROW.
* You can erase a line using the DOWN-ARROW
General Information
- The game disk MUST be called TEMPMIS: and PP (Power Patcher) must
be running (Some files were Power Packed to fit the game on one disk).
- This game was written in AMOS v1.35.
- The pictures were digitised using DIGI-VIEW GOLD, edited with
Deluxe Paint IV and cut to size using PictSaver.
- It was started on an A500, and completed on an A1200. It should run
on all system configurations with at least 1 megabyte of RAM.
Tested on: A500 KS1.3 1meg RAM
A1200 KS3.0 4meg RAM
- Games can be saved on any formatted disk, as long as there is enough
free space (the program checks for this at save time).
- It can be run from a hard drive as long as TEMPMIS: is assigned to
the appropriate directory, and PP (Power Patcher) is running
Programs/Utilities Used
- AMOS 1.35
- Deluxe Paint IV
- Final Writer
- Digi-View Gold 4
- Power Packer 4.1
- Digital Illusions
- Iff2Icon
- PictSaver
- SoundZap
- Action Replay III
(and others)
Author: Jason Strudwick
jstrudwi@golum.riv.csu.edu.au
January 1994